![](https://img1.daumcdn.net/thumb/R750x0/?scode=mtistory2&fname=https%3A%2F%2Fblog.kakaocdn.net%2Fdn%2FbbfLNY%2FbtrExGvWCJg%2FUKE2n3RorxH6nvGKM3MPiK%2Fimg.png)
먼저 포톤에서 룸리스트를 가져오는 일반적인 방식이다. Network.cs using System.Collections; using System.Collections.Generic; using UnityEngine; using Photon.Pun; using Photon.Realtime; public class Network : MonoBehaviourPunCallbacks { void Start() { PhotonNetwork.ConnectUsingSettings(); } public override void OnConnectedToMaster() { Debug.Log("서버 연결"); PhotonNetwork.JoinLobby(); } public override void OnJoinedLobby() ..